For mobile game studios
Playable ads, built by your team — or ours.
A visual editor with an AI agent for your creatives, and a production studio for when you need more. Ship more playable variants, faster, to every ad network.
Every client starts with a free 14-day trial and a sample playable from our studio.
One project, exported for 30+ networks
- AppLovin
- Unity
- Mintegral
- TikTok
- Moloco
- Liftoff
- Pangle
- Snapchat
- InMobi
- Smadex
- Kayzen
- The Trade Desk
- Remerge
- Adikteev
- Appier
Two ways to work
Your creative team in control. Our studio when you need capacity.
Platform
Your team builds and iterates.
- Visual, timeline-based editor made for playables
- AI agent that edits the project with you — every change undoable
- Variants, review links and one-click export per network
- Roles, seats and AI allowances your admins control
Studio
We build playables for you, in your workspace.
- Send a brief; our producers build it on the same platform
- Up to 4 variants per playable, revisions included
- Everything lands in your organization — editable by your team
- You decide when our studio has access
The platform
Everything a playable needs, in one place
Visual editor
Scenes, layers, animations and interactions on a real device canvas — portrait and landscape.
AI agent
Ask in plain words. The agent builds, fixes and checks your playable, shows what it did, and every request can be undone.
Variants
Test hooks, end cards and difficulty side by side from one project instead of copies.
Export to every network
Network-specific packages with size checks, MRAID or plain HTML, ready to upload.
Review links
Share a live preview with stakeholders — no account needed, revoke anytime.
Team & controls
Invitation-only access, roles, editor seats, AI usage per member and a full activity log.
Getting started
From first call to first playable
- 1
Talk to us
A 30-minute call about your games, networks and volume. We set up your organization.
- 2
Try it for 14 days
Your team gets the full platform, and our studio builds you a sample playable.
- 3
Pick your plan
Self-service, or with 4 or 8 studio-built playables a month. Annual, invoiced quarterly.
Plans
Simple plans for small and mid-size studios
Every plan includes Slack support. Viewers are always free — seats are for editors. Pricing is shared on our call.
Trial
14 days, free
- 5 editor seats
- Full platform, every AI model
- 1,000 AI credits
- 1 sample playable built by our studio
Platform
Self-service
- 5 editor seats
- Visual editor + AI agent
- 2,500 AI credits / month
- Export to every network
Studio 4
PopularPlatform + our studio
- Everything in Platform
- 4 playables / month by our studio
- Up to 4 variants each
- 3,000 AI credits / month
Studio 8
For higher volume
- 8 editor seats
- 8 playables / month by our studio
- Up to 4 variants each
- 6,000 AI credits / month
Questions
Good to know
Who owns the playables?
You do. Everything you build — and everything our studio builds for you — is yours to use on any network, during and after your subscription.
Can your studio see our projects?
Only while you allow it. Our producers join your organization as “PlayableDesk Studio” members, don’t use a seat, and their AI usage is never charged to you. An admin can switch that access off at any time and it ends immediately.
Is our content used to train AI models?
No. The agent uses the business APIs of Anthropic and OpenAI, which don’t train on API data by default, and we never use your projects to train anything.
Do we need developers?
No. Designers and UA creatives build in the visual editor, and the AI agent handles the fiddly parts. For game-like mechanics there is a code component when you want it.
How does billing work?
Annual plans, invoiced quarterly in advance and paid by bank transfer. We agree the plan on a call — there is no credit card signup.
Let’s build your next playable together
Tell us about your games and we’ll set up a trial with a sample playable built by our studio.